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Saturday, September 26, 2026

rpgU campus design process - 4th design

Hi! This is the most recent stuff I worked on at Red Pepper Games Studio - the School Campus Design V4, created in a Chinoiserie-inspired style.

We developed the environment from initial thumbnails to Blender, then from Blender to Photoshop, with every design decision driven by the story and the traversal needs of the game.



The reference images on the side show some of the architecture studies, along with my paintings of different locations throughout the campus.


On my callout sheets, I really enjoy using white lines to hide the objects in the foreground and reveal the full architectural design.

Sometimes, I’ll also add a quick front-view sketch of the architecture on the side. It helps me understand the structure and proportions of what I’m drawing before I dive into the details.



 

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