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Friday, September 25, 2026

Another whimsical environment I worked on at Red Pepper Games was the forest exploration panorama, where players would explore the forest and encounter enemies along the way.

Here’s a video showing some of my thinking and design process. These are just the first-pass concepts for the forest, exploring the 2.5D environment, mood, and how the modules could support the gameplay.


Designing forests is always fun. I usually need to find the right music to engage my other senses, even my sense of smell.

I picture myself standing inside the environment with my eyes closed, imagining the smells, sounds, temperature, and humidity I would experience before opening my eyes. What does the air smell like? Is the ground damp? What can I hear in the distance? How does the air feel on my skin?

That’s how I paint moods.

And mood plays such an important role in designing forests. It’s not just about what the player sees, but what they can imagine experiencing within the environment.



Hope you enjoy it!

Monday, September 14, 2026

 haven't updated for a while...

Since 2025 June, I've joined Red Pepper Games as an art director / co-funder with 4 friends to develop our own game. The demo is out, and we are working on more contents to get onto steam. 

finger cross <3

RedPepperGames.com





Tuesday, November 7, 2023

 

"Uta at Dog Park"

This year, we've been bombarded with a lot of disheartening news regarding the unfortunate job cuts, which include my own… and in response, I've chosen to unwind at the dog park and share some uplifting moments with all of you. I think that positive energy is contagious and sincerely hope this peaceful view can bring ease to those who tune in, just as it has for me. So here's to better days ahead – we've got this!

Cheers. ❤️🙏

Friday, July 7, 2023

Dad? kid? brother?

"Dad?"

In the apocalypse, the brothers have been waiting at their play ground for their dad to come back. 
The one who aways fought the monsters for them. 


"kid?"

Only one of the brothers successfully escaped and grow up into a soldier. 
He came back to the playground and found out his missing brother is still alive but hasn't grown up...




Wednesday, May 31, 2023

going back to do some works on my old project "1001 Nights in Loulan"

 

environment piece for the vanished city cursed by the young queen with progeria to freeze the time.

story characters I did in 2016











Wednesday, May 17, 2023

Sunday, March 19, 2023

Birth - personal piece

this is my personal art "Birth," created in early 2023. "Birth" is my boldest creation recently. It's a concept of a queen's harem with a pattern on the floor resembling a uterus, symbolizing the significant role of women in nurturing life in the world. However, the central queen also represents an extreme form of feminism. Could it be like a dog consuming sweet grapes, a kind of poison?







I always wanted to paint a harem of muscles, and these guys are mostly inspired by my favorite characters in manga, otome games, anime and movies. Eh I also painted my husband’s face (just face) among them if you can find him…


©️ GinaChang

GinaChangArt.com


Saturday, December 10, 2022

Tuesday, July 21, 2020

Rough layout Exercises - lost world treasure hunts!

using The Acropolis of Athens for this piece of the exercise

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LAYOUT EXERCISES
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this week I am trying to generate different layouts based on the nature references 
(the photo references I got from Mike Reyfman Photography)

Transforming rocks to the buildings - 
was thinking about a treasure hunt concept for this layout 



rough painting, not fully finished with details. The layout is the focus :P




would like to finish more details on the background buildings, but the layout is my focus here 




Saturday, May 30, 2020

lighting exercises part II





* these are merely the lighting exercises
* reference photos were from google search, and the original environment photo was provided by John.